Thursday, February 18, 2010

Aethon rigging




Rigging the Aethon right now.

Also I'm using a pitch counter now to count how many times Maya crashes on me now



Also I haven't had a crash in the past couple of hours since I turned off the toon outlines

Wednesday, February 17, 2010

I need to go to sleep earlier!

My, how the hours between midnight and 3 AM fly



d hand drawn comp test from Jerry Chan on Vimeo.



Here's a test on how I plan on attacking the hand drawn aspect of d. Basically I'm copying the workflow of Who Framed Roger Rabbit

1. Film/Shoot the movie like an "invisible man" movie
2. Find keyframes. Draw Dee in
3. Inbetween
4. Color
5. Shade (+ post production)
6. Composite

The biggest difference between me and the WFRR crew is that I don't have access to a giant optical camera and that I'm doing this all out digitally. Honestly, I'd rather do this on paper but I simply don't have the time to do that

Friday, February 12, 2010

problem half solved



Looks like the problem was that the normals were flipped (thanks dudes @ conceptart.org)

But now there's a thick black outline at the end of the wing now. Not quite sure how to figure that out

[edit]

Problem solved! Apparently you can't ever have a negative scale in Maya, which was causing this thing to get all messed up.

And also there's no documentation on this ever so yeah, thank god for 3D teachers

[/edit]

Wednesday, February 10, 2010

toon shader's acting up

Got a slight problem with the toon outline





It looks like half of the wing (not affected by lights at all) turns really dark. Not quite sure why either- I know it's not the lighting because I shifted the light over and it's still just as dark (like my soul)



Actually it happens in the mountain flyby too




update: The tail's been shaded/textured. The last remaining thing to be mapped/textured is the engine





mountains + cloud test

d cloud valley render test from Jerry Chan on Vimeo.

Monday, February 8, 2010

Zephyrus progress




Well I managed to render these files before Maya crashed.

In fact, it looks like my save files were also corrupted



Missing:
-middle blimp
-one full tail, half of one tail
-3 support columns connecting the 3 blimps
-(weirdest one) The default lambert (texture) that covers everything

Thursday, February 4, 2010