Monday, November 22, 2010

THEM! (script)

Do you write scripts for roller coasters? Here's a list of the design elements I hope to hit. It's pretty much like how I make shot lists for cartoon projects:

[act 1: This is bad]
1. Pull out of station
2. Ride by viewing area (photo op for families)
3. Tunnel/onramp (lift hill), false end
---3a. Ant lights up (pictures taken on ride)
---3b. Launch (small boost over the top of the hill)
---3c. Fall through hole in the tunnel
4. Dark tunnel


5. Emerge outside
6. Descend into the ground, pass by 2nd guest viewing area
7. Dark tunnel (still falling)



8. Emerge in underground hive
---scenery: worker ants, glowing grubs, queen (last thing the riders
9. Escape through sewer hole



[act 2: This is worse]

10. Emerge outside in city (via concrete canals) ß Terminator 2 reference goes here, MAC truck with top half cut off
11. Ride through scenes of ants attacking the city





[act 3: the US Army saves the day!]
12. As riders go on, they see more and more of the army
13. Ride past scenes of the army destroying the ants (start with seeing the fronts of tanks behind the ants, end up behind the tanks)s
14. Scenes of the army victorious (dead ants)


15. Return to station (animatronic flying queen on side of the building right before riders enter station for unloading)



Naturally I'm going with a 3 act structure because they're easy to follow and 3's a satisfying number.

Of course, now comes the design phase. I started sketching a route of the track and I'm wondering if it's actually possible to pull off everything in that script, especially the part where I want to have the trains pass by a viewing area where riders can wave goodbye to loved ones before heading off on an adventure. Working in a first drop that's visible to people riding by the ride is also proving to be a bit tricky

No comments: